On 11/04/2012 12:39 PM, James Holsenback wrote:
> With a little help I managed to get Jamie's branch of Koppi physics
> playground running. The build (getting the prerequisites on my system)
> process wasn't bad but had it's moments ... If anyone running opensuse
> want's to give it a go I might be persuaded to share my notes as like I
> said there were a few hoops to jump through.
>
> This image is from an unaltered demo ... I just found the povray output
> file(s) in the anim directory and used the last file in the sequence. I
> ran the 3ds file of the chain link through Poseray, then edited the pov
> output file to use the single instance of the link repeated rather than
> individual meshes ... union-ed the whole thing together so I could
> transform easily.
>
> I've noticed a few placement issues, but imagine it's just minor tweaks.
I made my self a paperclip in blender then exported as 3ds ... cloned
the chain-link example and came up with this arrangement of paper clips.
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