POV-Ray : Newsgroups : povray.binaries.images : One Small Problem... (169kbbu) : Re: One Small Problem... (169kbbu) Server Time
30 Jul 2024 10:11:58 EDT (-0400)
  Re: One Small Problem... (169kbbu)  
From: Jörg 'Yadgar' Bleimann
Date: 5 Nov 2012 11:32:47
Message: <5097ea2f@news.povray.org>
Hi(gh)!

On 04.11.2012 02:51, John VanSickle wrote:

> * Yes, the key board base should have a cut-out area around the keys. I
> was getting to the point where I wanted to post something.
>
> * The texturing is done with object patterns based on text objects. That
> way the detail is there at any magnification.
>
> * Why, yes, there are no OS keys. That is deliberate.
>
> * I was thinking of texturing the F13-F15 keys with the usual text like
> the keyboard I'm typing this on, but I got lazy there. It's not hard to
> change. I might also make a full row of function keys, going to F20.
>
> * I might replace the caps lock key with something else. It will
> probably be security-related because the intended scene is a military
> command-and-control center.
>
> * The final version will use meshes for the keys to cut down on the
> object count (each key contains 21 CSG primitives). It will also support
> animating the keys so that they move when pressed.

What about making it a contribution to the object library on 
www.povray.org? POVers who like to build huge, consistent worlds would 
be grateful about that...

See you in Khyberspace!

Yadgar


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