gregjohn <pte### [at] yahoo com> wrote:
> #declare headRotation= 90*y*clock;
> #include "myIncWhichDeclaresObjectNamedBody.inc"
> object {body transform{someTransform} etc.}
> Suppose you've declared an object in povray as above.
> Stepping back to a discussion of the philosophy of programming, exactly how is
> this object similar and how is it different from an Objective-C object?
> (Not quite interested in Java, Smalltalk objects for now.)
I think you are committing a fallacy of equivocation here.
--
- Warp
Post a reply to this message
|