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On 14-10-2012 19:57, MichaelJF wrote:
At the moment I'm trying to model the geometry of roman glasses in
> Wings but observe annoying miscalculations of the normals. I have observed this
> not for the first time, in some areas the normals in wings models seems to be
> inverted. But that's an other issue. And very annoying baking textures...
I have not used Wings for a very long time, but even in Silo, when doing
complex modelling sometimes faces end up with reversed normals. I
suppose that you can flip them back, like in Silo. However, I seem to
remember that Wings had a problem with normal consistency one way or
another...
Thomas
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