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> On 08/10/12 09:19, B. Gimeno wrote:
>> Just missing the coins of two colors.
>
> Yes, I purposely omitted it... I'm way too lazy. But it would not be
> difficult, given the way the coins are done: I just have to create two
> concentric heightfields for each coin side, instead of just one.
>
Why two heightfields? You just need a cylindrical pattern switching from
one metal texture to the other at the right radius.
texture{cylindrical texture_map{[0.75 Golden_Texture][0.75
Silvery_Texture]}}
> --
> Jaime
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