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On 07/10/2012 7:44 AM, Thomas de Groot wrote:
> On 6-10-2012 21:53, Stephen wrote:
>> On 06/10/2012 6:41 PM, Christian Froeschlin wrote:
>>> Thomas de Groot wrote:
>>>
>>>> Instead of a mirror ;-)
>>>
>>> Shame on you for modelling less detail behind the camera :-P
>>
>> I don’t agree. It is all to do with the art of illusion. IMO
>
> .... and with time for modelling ;-)
>
And computer resources.
It is probably exacerbated by using a modeller. My entry for “The
Sphinx” takes 6 seconds to save in Bishop3D and 20 seconds to export to
PovRay. And the more detail you have the longer it takes Pov to parse
and render.
>>
>> I would have put a camera crew in the background. ;-)
>
> Well, the crew is behind the camera... ;-P
>
Well sometimes I've done that. My entry for the Mother Hive had a large
head (no_image) behind the camera so I could get a reflection of a face.
--
Regards
Stephen
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