Am 04.10.2012 10:36, schrieb Thomas de Groot:
> Find the differences :-)
>
> Many questions have been addressed (sort of) some remaining, notably the
> fact that I still need to uv_map most of the ship's textures.
>
I did find your earlier camera view much more interesting. This one is
just conventional and while everybody knows the name of the director, a
great cinematographer can make a huge difference ;)
-Ive
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