POV-Ray : Newsgroups : povray.binaries.images : Gancaloon: River Harbour (wip 3) : Re: Gancaloon: River Harbour (wip 3): Randomness problem Server Time
30 Jul 2024 14:17:04 EDT (-0400)
  Re: Gancaloon: River Harbour (wip 3): Randomness problem  
From: Thomas de Groot
Date: 3 Oct 2012 07:10:11
Message: <506c1d13$1@news.povray.org>
On 3-10-2012 10:06, Le_Forgeron wrote:
> Le 03/10/2012 09:42, Thomas de Groot a écrit :
>> Yes, that might become necessary, although I like the low point of view,
>> as if the observer was sitting down. I shall have a few try outs and see
>> where this gets me.
>
> I like it too, but not as the observer is sitting: the observer is on a
> small boat on the otherside of the quay, maybe stepping up on that quay
> soon.

No, there is no water behind the observer; there is the extension of the 
city walls, so the observer /is/ sitting down in this version ;-)

>
> I'm still hesitant on one point: the moire that appears on the parcels.
> It is somehow ok, as reflecting the texture of the material (not in
> Pov-sdl meaning),yet it's an artefact shooting loud about computer graphics.

I don't know what to do about it. It is the cloth texture image_map and 
normal_map doing this of course. One possibility is making the cloth 
coarser.

Thomas


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