POV-Ray : Newsgroups : povray.binaries.images : Gancaloon: River Harbour (wip 3) : Re: Gancaloon: River Harbour (wip 3): Randomness problem Server Time
30 Jul 2024 12:33:00 EDT (-0400)
  Re: Gancaloon: River Harbour (wip 3): Randomness problem  
From: Thomas de Groot
Date: 2 Oct 2012 03:31:04
Message: <506a9838@news.povray.org>
I seem to have seen this before.

1) What is causing these /nice/ rows? becoming visible when I increase 
the number of plants? They were already present in the original image 
but less conspicuous.

2) And why do they not correspond to the eval_pigment function selection 
(black corresponding to the inter-stone area)?

3) No difference with noise_generator 2 or 3.

Thomas


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