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On 21/09/2012 05:00 PM, Orchid Win7 v1 wrote:
> On 15/09/2012 09:57 PM, Warp wrote:
>> Black Mesa is a Source mod that's basically a remake / total conversion
>> of Half-Life (using the modern Source engine).
>
> I love how all the TVs are made by "Fony". ;-)
I found the gold gun. I'm loving how after it overcharges, you go in the
room where it's kept, and there's just a pair of shoes in the middle of
the room. Smoking. :-D
I'm not loving how the gold gun is now approximately as powerful as a
water pistol. :-( That thing used to be the best gun in the game.
I also remember that in the original game, the SMG was a really powerful
weapon - unlike in later games where they made it more "realistic" in
that SMGs are really inaccurate. In Black Mesa, it seems they went with
realism. If an enemy is more than about 20 yards away, you're wasting
your time trying to use the SMG. You won't hit anything.
Which is a pity, because in HL1, when you picked up the SMG, suddenly
you were like this unstoppable killing machine. The gun spits out
bullets at an absurd rate, mowing down anything in your path. I suppose
you could argue it made the game "too easy" - but generally you ran out
of ammo so fast, it wasn't a big deal.
What I'm really liking is that a lot of the environments now look like
real places that might actually exist, rather than a random collections
of cubes with different texturing. The unethical labs actually have a
different feel to the office complex, for example. Some really nice use
of lighting. (Although it still bothers me how many corridors have
random equipment with knobs and dials on it. Would you really put that
in the middle of a corridor?)
The outdoor scenes feel more like somewhere out in the desert now.
Storage areas /look like/ storage areas. Car parks have some cars in
them. And so on. I'm really enjoying playing this game!
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