On 18-9-2012 9:19, Thomas de Groot wrote:
>
> I want to do the same with only collision objects and see what happens
> but I believe that there is a serious constrain on Poser Physics... :-(
>
It seems to be as I thought. Simulating with only collision objects
works well. This means that mesh objects need to be as close in shape to
the collision objects as possible.
Thomas
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