On 15/09/12 10:32, Thomas de Groot wrote:
> One issue (at least with Poser Physics) is when objects "touch" at
> the start; maybe even when they are "too" close. The result is
> unpredictable.
>
This is happening also to me on Koppi's playground... reading about
the Bullet Physics Library, seems this is on purpose: if the objects are
overlapping, the simulation attaches some initial forces to them so they
move apart (and then they start colliding before you wanted).
--
Jaime
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