POV-Ray : Newsgroups : povray.binaries.images : metal_spheres (~58K) : Re: metal_spheres (~58K) Server Time
19 Aug 2024 10:17:46 EDT (-0400)
  Re: metal_spheres (~58K)  
From: Pete
Date: 18 Dec 2000 19:29:57
Message: <504.386T2670T12996343PeterC@nym.alias.net>
Anton Sherwood wrote:

>Pete wrote:
>> The floor (ground, whatever) is a mesh object
>> tiled to the horizon.

>?  I didn't know you could do that.

        You *almost* can.  That was done in "vanella" (Official)
POV-Ray 3.1, using a mesh object.  I made a mesh "tile" of 64x64
blocks of varying heights, then tiled (translated randomly-
rotated copies of it) it until they **appeared** to reach the
horizon.  The only reason this works is because a mesh repeated
twice only occupies memory once.

Pete


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