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Am 29.08.2012 15:09, schrieb mathieu_r:
> Ok, so Intersection seems the right way to do it.
>
> I have another question:
>
> I've intersected my height_field with my box. Ok but between my height_field and
> the bottom of my box there is an empty gap. How to fill it? You know, like city
> models
>
> If possible with the same texture as the height_field object.
Intersect the height field with a slightly smaller box; i.e, instead of:
height_field {
...
texture { ... }
translate ... scale ... rotate ...
}
use the following:
intersection {
height_field { ... }
box { <0.0001, 0.0001, 0.0001>, <0.9999, 1.0001, 0.9999> }
texture { ... }
translate ... scale ... rotate ...
}
This works due to some inconsistency of the height_field object:
Although it lacks a visible bottom and sides, it is nonetheless
considered to be filling the entire space below the surface; so if you
cut off its "non-sides" and "non-bottom", you'll get visible surfaces at
the cuts.
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