POV-Ray : Newsgroups : povray.binaries.images : Yellow Magic : Re: Yellow Magic Server Time
30 Jul 2024 06:27:01 EDT (-0400)
  Re: Yellow Magic  
From: Le Forgeron
Date: 29 Aug 2012 06:55:39
Message: <503df52b$1@news.povray.org>
Le 29/08/2012 12:08, clipka a écrit :
> Am 29.08.2012 07:42, schrieb Ive:
> 
>> But what I will try some day is using POV-Ray as spectral renderer :)
> 
> And what /I/ will do some day is make a spectral rendering patch for
> POV-Ray :-)
> 
> From a mathematical point of view, the classic three-component RGB
> approach is a pretty poor one, no matter what color space you're using.
> From all the brain-wrecking I did about the topic, I suspect that a
> straightforward N-channel spectral approach is the best solution.
> 
> But first there's some cleaning-up to do on the color handling code of
> official POV-Ray.
> 


Assuming a ray's color is a 1D vector spectrum, please make the
pigment's color a 2D matrix. Most matrix would be resumed to a diagonal,
but using a matrix would allow to model shift on the spectrum.


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