|
![](/i/fill.gif) |
Am 29.08.2012 10:31, schrieb mathieu_r:
> Hi,
>
> Me again..
> Sorry if I post a lot..
That's what the newsgroups are there for :-)
> I wanted to clip a height_field by a box using clipped_by but it doesn't work
Can you be more specific about the "doesn't work" part?
The difference between intersection and clipped_by is that an
intersection will generate new surfaces where the original object is cut
apart, while clipped_by will let you look inside the object as if it was
just a hollow shell.
> However, intersection works. Intersection isn't the best, I think, for that
> purpose?
If it works, it works.
> clipped_by or bounding-by seems more convenient.
Do /not/ use bounded_by for such purposes. It is intended solely as a
hint for the renderer about how big (and where) a complicated object
actually is, to speed up finding the object's surface. Any attempt to
use it for shaping your object /will/ lead to unexpected results.
Post a reply to this message
|
![](/i/fill.gif) |