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Am 13.08.2012 22:36, schrieb Zeger Knaepen:
> On 13/08/2012 21:44, clipka wrote:
>> The moon's reflection in the water is way too bright.
>
> yeah, I believe you're right, but my landscape-system, including water,
> is for later, for now I'm just concentrating on the sky :)
>
> ...however, I fixed it:
Way better.
Still not perfect though, I think. Are you using highlights to fake the
reflection? Note that the default highlight parameterization is not
energy-conserving; try using the new "albedo" option (e.g. "specular
albedo 1.0" for a surface that reflects 100% of all incoming light). You
also need to take into account that your moon is not a full sphere, but
only some 40% of it.
Try with true reflection for reference.
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