On 20-7-2012 18:20, nemesis wrote:
> I think Blender always came with its own render engine -- the so-called
> Blender Internal -- but it was seemingly just a scanline back then:
>
> http://www.blender.org/features-gallery/gallery/archive/2003/
>
> The old Blender Internal renderer got a raytracer integrated but is too
> messy, too late. They intend to make the new Cycles unbiased path
> tracer the default engine eventually. It's built into the latest
> releases and already provides some awesome results at minimal cost for
> set up and I'll be using it. Just hope my modelling skills can match
> the lighting... :)
I am slowly learning Blender, so I am curious.
Thomas
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