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On 19-7-2012 17:13, bswearingen wrote:
> The first image (Quetzal.png) shows what POVRay renders using Constructive Solid
> Geometry and the next image in my next post (Rheingold.png) shows the best that
> Rheingold/3DWin5 converter can do with it and it leaves out a tremendous amount
> of detail. Whole objects are missing, pyramids, stairways, interior walls, etc.
> I want to be able to export my object, complete, to something like Blender,
> etc. and Rheingold was given the best rating on the POVRay.org website for
> conversion utilities. I really don't want to completely reconstruct objects
> from the ground up in another program when I already have what I need
> constructed in POVRay. Any help would be greatly appreciated.
>
Not much help but I think that the question should first be addressed to
Thomas Baier, the author of Rheingold/3DWin, as he can best answer to
what extent csg objects built in POV-Ray can be converted to other
formats. Mesh/mesh2 files and (smooth) triangle files should not give
problems but complex csg... I don't know.
CSG objects built with Moray can be converted to meshes easily but...
you cannot convert csg from POV-Ray to Moray.
Thomas
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