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On 18-7-2012 21:25, TawnyOwl wrote:
>
> nearly every ray-tracer thinkable was used in the irtc. I have only data for the
> first period up to 2006. Pov was used most, but for example some 10 percent of
> the entries were made with 3DS closely followed by Bryce. Next seems to be
> Blender.
My memory is selective ;-)
I remember one image (Decay, 2003) because it was made by a colleague
from work back then, which was modelled in Blender and rendered in
POV-Ray... I don't know why it was not rendered also in Blender though.
>
> Don't ask why I have such statistics...
I won't ;-)
Thomas
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