POV-Ray : Newsgroups : povray.unix : Confusion about the index of refraction : Re: Confusion about the index of refraction Server Time
30 Apr 2024 02:06:56 EDT (-0400)
  Re: Confusion about the index of refraction  
From: clipka
Date: 17 Jul 2012 16:34:27
Message: <5005cc53$1@news.povray.org>
Am 17.07.2012 19:13, schrieb Chaanakya:

>> If you have a scene with plenty of transparent stuff, you might want to
>> specify "default { pigment { rgbt 1 } }" at the beginning of your scene
>> file to save you a bit of typing.
>
> Something's not working correctly - if I make a cube with an IOR of 1.5
> (essentially a glass cube), I don't see a reflection.  There should be a
> reflection at some point of the cube, but I don't see that.

Uh... yes, you should /definitely/ see a reflection. You do have some 
surroundings to reflect in the cube, don't you?

And I'm presuming you did specify "finish { reflection { 1.0 fresnel } }".


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.