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Am 17.07.2012 19:13, schrieb Chaanakya:
>> If you have a scene with plenty of transparent stuff, you might want to
>> specify "default { pigment { rgbt 1 } }" at the beginning of your scene
>> file to save you a bit of typing.
>
> Something's not working correctly - if I make a cube with an IOR of 1.5
> (essentially a glass cube), I don't see a reflection. There should be a
> reflection at some point of the cube, but I don't see that.
Uh... yes, you should /definitely/ see a reflection. You do have some
surroundings to reflect in the cube, don't you?
And I'm presuming you did specify "finish { reflection { 1.0 fresnel } }".
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