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David Jaquay wrote:
> And indeed, as another post mentioned, this
> particular scene uses radiosity, IIRC.
No, stackerday and stackernight use radiosity, the others not.
> So what about #2, in my original post? Can I expect to render the image in
> halves and get reduced memory usage? (I suppose I can try it and see, but
> I was hoping for an informed opinion, rather than experimental
> guesswork...)
I am pretty sure if the observation is correct you can reduce the amount
of memory shown by the windows task manager by rendering in several
parts - i can't think of any advantage of this though.
Rendering a scene in several parts is a common method for radiosity
scenes but this is a completely different topic.
Christoph
--
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Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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