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On Tue, 15 Aug 2000 10:47:23 +1000, Mark James Lewin
<m_j### [at] yahoocomau> wrote:
>Simple csg with a nice (and fast) metal tex thanks to Rune. I have not
>used a gradient y along the cylinder lengths (this was just to see how
>fast the normal averaging technique rendered, and that would have
>required a little too much modification), but it still came out looking
>great.
Definitely! So who says POV can't use anisotropic BRDFs? :))
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG e-mail : pet### [at] tagpovrayorg
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