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On Sat, 2 Mar 2002 17:38:38 +0100, "Zeger Knaepen"
<zeg### [at] student kuleuven ac be> wrote:
>How does POV-Ray smooth height_fields? The results aren't really good in
>any case.
What do you expect? It's only a guess at the normals, after all.
>At the left is an ordinary smoothed height_field, at the right the same
>shape using smooth_triangles.
Yeah, and how do you know the normals of those triangles? By
interpolating between vertex positions (which is the only info
available to the hf code) or are you using info from the generating
pattern?
>Wouldn't it be possible to use a better way of smoothing height_fields?
Aside from a different kind of interpolation (higher order), not
really.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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