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Am 08.07.2012 18:15, schrieb Orchid Win7 v1:
>>> Well, that would only make it 4x faster, wouldn't it? It's still not
>>> going to turn a 40-minute render into a 15-second render like you
>>> claimed. :-P
>>
>> Not exactly, but do expect more than 4x speedup.
>
> Um, why?
Because it has been optimized here and there? (And because you have
hyperthreading besides?)
>> You may probably also
>> get away with lower radiosity quality settings.
>
> How do you work that one out? Running it in parallel doesn't change the
> math, it just makes it faster.
I happen to know that /someone/ (*cough*) had discovered & fixed various
flaws in the radiosity algorithms & math when he made the feature
multithreading-ready.
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