POV-Ray : Newsgroups : povray.binaries.images : desert landscape with an industrial touch : Re: desert landscape with an industrial touch Server Time
30 Jul 2024 08:29:39 EDT (-0400)
  Re: desert landscape with an industrial touch  
From: Thomas de Groot
Date: 28 Jun 2012 03:35:15
Message: <4fec0933$1@news.povray.org>
On 28-6-2012 1:15, rodv92 wrote:
> Feel free to comment and thank you again to the community for the great and fast
> like light support ! ;-)

Adding to what Alain already said:
- The blades of the wind turbines seem too thin and/or too long to me. 
They will not survive any significant wind nor are they efficient enough 
to catch any wind in the first place probably.
- The landscape is in need of some relief. Even a flat desert is not 
"flat". A gentle height_field or isosurface will probably do wonders.
- Textures. Time to give some variations to the textures which are now 
too uniform. Use colour or pigment maps.
- All power lines, including those for the trains should be thinner I 
think, with a thickness variation between the main power line and the 
supporting ones.
- Sunlight is coming from due left (not from behind). Try to avoid such 
geometrically perfect fits to the landscape. I would suggest to move the 
sun towards a position further away giving some interesting shadows on 
the structures (and the landscape) by back lighting.

Otherwise, this is becoming an interesting scene indeed. As Alain said, 
keep in mind the different sizes of the structures, especially in 
relation to each other. Always build from a common scale base (feet, 
meters, pov units) and take into account "real" sizes where possible.

Thomas


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