POV-Ray : Newsgroups : povray.binaries.images : desert landscape with an industrial touch : Re: desert landscape with an industrial touch Server Time
30 Jul 2024 08:18:09 EDT (-0400)
  Re: desert landscape with an industrial touch  
From: Alain
Date: 27 Jun 2012 20:27:49
Message: <4feba505$1@news.povray.org>

> Work in progress in this image (as well for the project).
> Since i am still learning pov-ray the results are still not great to my taste.
> Scaling of objects still not accurate
>
> Features :
> -Used lightSysIVb for sun lighting (al=10, illuminating from behind)
> -Added high pressure sodium lamp emissive spectrum definition
> -objects separated using an halton sequence
> -rail ballast usig isosurface based on crackle
>
>
> Feel free to comment and thank you again to the community for the great and fast
> like light support ! ;-)
>
> RodV
>

I remember your original effort, and the improvement is HUGE!

The high tension pilons could be made taller and spaced more whidely. 
It's reasonable to make them 4 to 6 times higher than the light posts.
Normaly, the cooling towers like those shown are much larger. Normaly, 
they are taller that the high tention lines by a factor of 1.5 to 3 or 4.
The tanks on the right seems correctly scaled relative to the lamps, 
but, I don't remember seeing any so reflective... I don't remember 
seeing any been reflective at all, but always painted with a mostly 
flat, from weathering, paint with the occasional wusty stains.
The R1-R2 (reactor) building can be about any size, so, it's relative 
scalling can't be reliably estimated.
The wind turbines are supposed to be large or huge. They look correct, 
but maybe a little to close to the tanks, or maybe it's just their 
actual size that make them appear that close...




Alain


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