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On 25/06/2012 9:27 AM, Invisible wrote:
>> yeah, now put povray to directly simulate the curved surfaces of a
>> woman's body.
>>
>> You may use parametric surfaces if writing the right isosurface
>> function is
>> proving too much of a challenge.
>
> Drawing such a thing is equally impossible with POV-Ray or with a mesh
> renderer, so it's not a useful comparison. (Although, maybe if I had
> infinite point-cloud dartah... :-P )
>
> Saying that, you might be able to model something acceptable with blobs.
> Or maybe if POV-Ray supported spline surfaces...
>
Ian MacKay has made a credible attempt in his TC-RTC entry Lilli Marlene
using CSG.
And Poser meshes can fool many people. The shapes are very good now.
--
Regards
Stephen
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