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Am 07.05.2012 15:13, schrieb James Holsenback:
> Here's a different version with radiosity ... unfortunately I seem to
> have picked up an artifact on the candle holder. Guess I should have not
> added that extra torus without re-doing my radiosity pass ...
Yup - that's a sure-fired way to mess up radiosity.
> hmmm now
> It's got me wondering if doing a pass (radiosity) without subsurface on
> the wax pieces, to collect/save radiosity data, then do a pass with
> subsurface on. There was about a 17hr difference in render time. BTW: I
> DID have radiosity on (for the 2nd pass) in the globals subsurface block.
That might indeed help speed up the radiosity pass; However, I'd
recommend to just use very low subsurface sample counts.
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