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On 27-4-2012 4:40, D103 wrote:
> Thomas de Groot<tho### [at] degroot org> wrote:
>>
>> Drainage and water supply are still a big problem...
>>
>> Thomas
>
> Well, what about these?
>
> http://www.sakia.org/cms/index.php
>
> http://en.wikipedia.org/wiki/Chain_pump
>
> Both were used in regions similar to yours,
> and can be wind or animal powered. :)
Oh yes, I agree. The "big problem" for the city is that nothing has yet
been constructed ;-) The citizen are starting to riot...
Depending on need for particular scenes, these constructs may come into
existence some day. I do not expect to finish building the city within
my life time but all kind of little things will be added slowly over the
years.
>
> Looks great, a very calm day obviously. ;)
> The sea is so still...
Very calm. More movement and surf zones should be worked on in the
future, at least for suggesting the thing.
If I were to model a realistic sea surface I probably would use an
isosurface but that would slow down my overall render time and that is
not what I need presently.
>
> The river/sea boundary is fairly convincing; but if I may criticise... :)
Of course! All comments are always welcome :-)
>
> IMO the river water is a bit _too_ muddy. Maybe use less red, and a lighter
> blue?
That is a matter of debate (also with myself). The truth of course is
that this river is an impossibility in the present geographical setting:
in a microtidal environment like the Mediterranean it should build a
delta (Ebro, Rhone, Nile) instead of just flowing out of an estuary.
This means it looses its silt load somewhere else. I have ideas about
that of course... ;-) Fortunately artistic liberty is allowed...
About your comment: it could be less muddy, but lets say that in certain
times of the year there are stronger loads than in others, for instance
after the rainy season.
> Also, you'd expect to see some sort of channel around the middle of the river;
> the cliffs either side imply that the river is reasonably deep.
Not necessarily. The river *is* the channel, without much flats an the
sides.
>
> There is also a pool on the island the viewer is on. It looks very blue, but
> surely couldn't be any deeper than a few feet?
The sea water is probably too blue.
>
> Ok, I've finished nit-picking. ;)
Uff... [wipes sweat from brow]
Good comments!
>
> I really like it, it's great. :D
Thanks indeed!
Thomas
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