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On 10/04/2012 16:01, Invisible wrote:
>> I wouldn't have expected the physical diagonal size to increase
>> exponentially for obvious reasons, but you might have expected
>> resolution to do so (if you assume "pixel rate" or something could
>> double every 18 months, then the "dpi" should double every 3 years).
>>
>> The main problem is that Windows doesn't work nicely with higher
>> resolutions.
>
> /Windows/ doesn't support it? Or just that every 3rd-party crock of junk
> ported from Windows 3.1 or only tested on one PC assumes that everybody
> has exactly the same DPI?
Maybe it's just so clunky for devlopers to support it they don't bother?
I certainly have no idea how any of my programs would look. MS need
to make it easier/mandatory in the APIs and development tools to cater
for higher DPI environments (maybe they did that already for Windows 8,
haven't checked the latest versions).
Android is an example of a better way to do it (but probably not the
best way).
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