POV-Ray : Newsgroups : povray.beta-test : Subsurface Light Transport and mesh2 : Re: Subsurface Light Transport and mesh2 Server Time
25 Jun 2024 02:47:21 EDT (-0400)
  Re: Subsurface Light Transport and mesh2  
From: James Holsenback
Date: 26 Mar 2012 14:31:32
Message: <4f70b604$1@news.povray.org>
On 03/25/2012 08:37 PM, clipka wrote:
> OK, here's the deal: To avoid SSLT seams between multiple objects, they
> currently must /share/ a common interior - it's not sufficient to have
> interiors with identical parameters, or even instances of the same
> #define'd interior. The only way to achieve this is to specify the
> interior in the parent CSG rather than the individual primitives.
>
> Thus, to get the desired results, you need to:
>
> - REMOVE any interior statements from the material.
> - ADD the interior statement to the union or merge.
> - For each part that needs a different ior (e.g. eyelashes or teeth) add
> an individual interior statement.

Seems to me the above might make an excellent addition to the 
documentation ... whata ya think?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.