POV-Ray : Newsgroups : povray.off-topic : A tale of two cities : Re: A tale of two cities Server Time
29 Jul 2024 16:27:01 EDT (-0400)
  Re: A tale of two cities  
From: Invisible
Date: 15 Mar 2012 05:08:54
Message: <4f61b1a6$1@news.povray.org>
On 15/03/2012 03:40 AM, Darren New wrote:
> On 3/14/2012 8:03, Invisible wrote:
>> Heh, really? Most languages I work with can allocate new objects in O(1)
>> time and using O(1) memory for bookkeeping. I'm not used to dynamic
>> allocation being anything to worry about.
>
> Yeah, it's the *de*allocation that takes a while.

...but not as long as figuring out /what/ to deallocate. ;-)

The other fun thing is that few people have built concurrent GC engines. 
At least with manual memory management, one thread doesn't usually block 
other threads from running.


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