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On 10-3-2012 16:08, Robert McGregor wrote:
> clipka<ano### [at] anonymous org> wrote:
>> Would be cool indeed, but the math isn't suited for that.
>>
>> There are papers out there in the wild on how to approximate SSLT in
>> layered materials, but implementation of that math in POV-Ray is still
>> quite a way down the road.
>
> Aye; well, I was afraid you would say something like that :(
>
> Regardless, I'm thankful for the fine work you've done on SSLT already, it's a
> great addition to POV-Ray's toolset!
I second that enthusiastically!
> -------------------------------------------------
> www.McGregorFineArt.com
>
>
I just took the opportunity to (re)visit your site Robert. What an
impressive collection of art works, especially when seen all together.
Thomas
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