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Am 09.03.2012 23:43, schrieb Robert McGregor:
> So, Mr. Lipka, what is the possibility of enhancing the SSLT feature by having
> multiple layers of SSLT via some translucency_map{} structure? I was thinking
> something like a slope map from the surface normal to the object inside center,
> as a depth map. It would be amazing to have multiple layers of SSLT materials
> with different pigments and depths.
>
> Then for human skin we could have 3 layers: a thick, lowerdermal, blood-red
> layer, followed by a thinner, pink, fatty upperdermal layer, and finally a thin
> epidermal layer, all with different depths and pigments for each layer. Just
> something I've been thinking about that would be a really cool feature.
Would be cool indeed, but the math isn't suited for that.
There are papers out there in the wild on how to approximate SSLT in
layered materials, but implementation of that math in POV-Ray is still
quite a way down the road.
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