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Am 01.03.2012 19:14, schrieb Tek:
> Here's another little thing I made using my smooth csg macros. I've always
> wanted some way to make these kinds of sci-fi shapes, finally I've figured
> something out! Albeit something which relies on isosurfaces and brute force, and
> would have been completely impractical to render on my old PC.
>
> The rocket exhaust is plain old CSG, no smoothing. Everything else is built from
> cylinders using my smooth csg macros.
You do care to share those macros, don't you? <drool>
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