Am 01.03.2012 16:01, schrieb Tek:
> Something I've been playing around with recently. Using isosurfaces and some
> macros to make CSG with smoothing. I realise I'm not the first person to think
> of this, but I thought my results were worth sharing.
Are you using a blob-style approach, or a classic CSG object smoothed by
means of some magic "post-processing"?
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