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On Tue, 28 Feb 2012 10:38:27 -0500, Warp wrote:
> Kevin Wampler <wam### [at] u washington edu> wrote:
>> I've always wanted the answer to be that the power is supplied by the
>> walls, which is why you can't put a portal on all of the walls.
>> Unfortunately this seems to be inconsistent with some bits in the game,
>> so I can't think of an answer better than technobabble magic.
>
> I think there has never been an explanation attempt at why you can
> make
> portals only on some surfaces but not others. Seems like the rule is "if
> the surface is white and smooth, then it's portal-friendly, else it
> isn't".
> No explanation why. (Smoothness could perhaps be handwaved, but not the
> whiteness. There certainly are many surfaces in both games that are
> smooth but non-white, and you can't put portals on them.)
I think the whiteness is nothing more than a visual cue for the player.
Jim
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