POV-Ray : Newsgroups : povray.off-topic : The trouble with XSLT : Re: The trouble with XSLT Server Time
29 Jul 2024 16:24:09 EDT (-0400)
  Re: The trouble with XSLT  
From: Invisible
Date: 23 Feb 2012 05:57:34
Message: <4f461b9e$1@news.povray.org>
On 23/02/2012 09:39 AM, Le_Forgeron wrote:
> Le 23/02/2012 10:11, Invisible a écrit :
>> This still leaves me with the problem of how to generate unusual
>> characters in the first place. Typing→ is pretty simple. Figuring
>> out how to actually generate the arrow character is not.
>
> You just need the right documentation.

Remembering to type → is much harder than remembering to type 
→. It's also far less readable. Working out how to generate the 
actual character so you can copy and paste it into your document is far 
slower than just typing some stuff with your keyboard. (It involves 
moving your hand to the mouse, for one thing...)

> and get to print the parts that you need often.

Well, yeah, I guess that's what it comes down to. Sadly.

> And soon you will discover that there is no single font to display all
> possible unicode glyphs.

Yeah, but nobody /needs/ all possible Unicode glyphs. I'm never going to 
write stuff in Linear B or Ogham. I just hand a small handful of 
non-ASCII characters - most of which /are/ widely supported in many fonts.

> You also need a unicode-compatible editor...

I've got that. The problem isn't the editor handling Unicode, it's 
figuring out which encoding an arbitrary text file happens to use. It 
seems as soon as you use any encoding other than the Windows default 
(whatever the hell that is), things get messy, rapidly.


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