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On 01/30/2012 09:42 PM, Christian Froeschlin wrote:
> Jim Holsenback wrote:
>
>> I used a 3 point lighting scheme instead of radiosity this time. A
>> 10x10 area light for the key, a shadowless point light for the fill,
>> and the bright spot on a hdr map as the back light.
>
> Not sure I understand the back light part, how does the
> hdr map contribute to lighting without radiosity?
>
I just moved the bright spot so it's influence is up and back in this
scene ;-)
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