POV-Ray : Newsgroups : povray.binaries.images : Brute force octree space partitioning : Re: Brute force octree space partitioning Server Time
30 Jul 2024 10:12:51 EDT (-0400)
  Re: Brute force octree space partitioning  
From: Paolo Gibellini
Date: 31 Jan 2012 04:10:44
Message: <4f27b014$1@news.povray.org>
>Robert McGregor  on date 30/01/2012 02:04 wrote:
> I knew I was going to be out of town for several days this week and wanted to
> make sure my PC's processor time wasn't squandered while I was away. So, I set
> up an experimental scene to do a series of progressively more detailed brute
> force octree space partitioning renders, using sparse voxels to fill a Julia
> fractal with spheres (just because). Here's a "contact sheet" of the resulting
> frames.
>
> I also made a full-res video of the various iteration levels and posted it on
> Vimeo here: http://vimeo.com/35855241
>
> Cheers,
> Rob
> -------------------------------------------------
> www.McGregorFineArt.com
>
>
It's very elegant.
Paolo


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