POV-Ray : Newsgroups : povray.binaries.images : Use of Sam Benge's strand utility : Re: Use of Sam Benge's strand utility Server Time
30 Jul 2024 16:17:50 EDT (-0400)
  Re: Use of Sam Benge's strand utility  
From: Christian Froeschlin
Date: 30 Jan 2012 20:55:53
Message: <4f274a29$1@news.povray.org>
Samuel Benge wrote:

> For this image

... very cool image ...

> I took the output from strands.exe and 

... with almost incomprehensible explanation ... ;)

Did I understand correctly that you used povray animation
to implement an iterative 2d filter for thickening the strands
in the height field produces by your strands.exe tool?

> fake subsurface scattering (diffuse-occluding absorbing media)

Sounds interesting, how does it work?

> The water's meniscus

Nice trick ;) Did you compare it to simply rendering the height
data near the water line as water? I suppose the blurring makes
it smoother to give a curved appearance.

> For both the proximity pattern and blurred height data, I used points
> created with Fermat's spiral

Is your proximity pattern sampling in 2d? Or do you generate
points on a sphere for tracing the surface of a 3d object?


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