I'm sure you'd most likely NOT see wall paper like this but I like it
anyways. I used JVPs' wallpaper code he posted a while back with a Monet
(of all things) IMHO: it would seem that combining the geometry of the
tiling pattern and the fuzzy aspect of impressionism is a good thing.
I used a 3 point lighting scheme instead of radiosity this time. A 10x10
area light for the key, a shadowless point light for the fill, and the
bright spot on a hdr map as the back light.
The glass table top material needs some work for sure, and I'm thinking
about dropping the bagel/basket.
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