|
![](/i/fill.gif) |
On 1/27/2012 12:28 PM, gregjohn wrote:
> Hi.
>
> I've been bitten by the Apple bug and have this idea of making iPhone games
> using povray, um, for the art. Does anyone point me to likely roadblocks, in
> terms of using pre-generated bitmaps/ anims as opposed to something natively
> constructed in 3D in the Apple system itself? (About one week into this idea,
> please forgive my lack of jargon).
I understand that the iPhone (and the iPod) use OpenGL, so the
roadblocks are no more than whatever are involved in getting a bitmap
into any other OpenGL application.
Regards,
John
Post a reply to this message
|
![](/i/fill.gif) |