POV-Ray : Newsgroups : povray.binaries.images : Fun with aoi and slope Patterns... : Re: Fun with aoi and slope Patterns... Server Time
30 Jul 2024 10:23:48 EDT (-0400)
  Re: Fun with aoi and slope Patterns...  
From: clipka
Date: 23 Dec 2011 05:27:52
Message: <4ef457a8$1@news.povray.org>
Am 22.12.2011 23:53, schrieb waggy:
> Christian Froeschlin wrote:
>> Basically, this was using shading by aoi pattern from a fixed point
>> to emulate a point light source. Once you have a basic shading pattern,
>> you can use a texture map to provide different black-and-white textures
>> for different shades of gray.
>
> That's the basic idea.  I'm using a fixed point at the light's location for the
> slope pattern and the usual aoi, so reflections work.

My, I think that's really cool.


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