POV-Ray : Newsgroups : povray.binaries.images : Fun with aoi and slope Patterns... : Re: Fun with aoi and slope Patterns... Server Time
30 Jul 2024 10:18:26 EDT (-0400)
  Re: Fun with aoi and slope Patterns...  
From: Christian Froeschlin
Date: 22 Dec 2011 17:18:42
Message: <4ef3acc2$1@news.povray.org>
waggy wrote:

> Mr. de Groot:  Besides edge rendering, I was also looking for a way to shade
> objects by hatching, as illustrated by the image of a simple sphere attached.

I once tried something similar to this:

http://news.povray.org/povray.binaries.images/thread/%3C4bc4f2ea@news.povray.org%3E/?ttop=358803&toff=250

Basically, this was using shading by aoi pattern from a fixed point
to emulate a point light source. Once you have a basic shading pattern,
you can use a texture map to provide different black-and-white textures
for different shades of gray.


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