POV-Ray : Newsgroups : povray.off-topic : Graphic design : Re: Graphic design Server Time
29 Jul 2024 16:28:48 EDT (-0400)
  Re: Graphic design  
From: Francois Labreque
Date: 3 Dec 2011 11:55:38
Message: <4eda548a$1@news.povray.org>
Le 2011-12-02 11:56, Francois Labreque a écrit :
> Le 2011-12-01 09:36, Invisible a écrit :
>>>> POV-Ray makes nice stone textures (unless you're a geologist) and wood
>>>> textures (unless you're a dendrologist). Last time I checked,
>>>> there's no
>>>> way of making a canvas texture or a wet paper texture or a spilled
>>>> paint
>>>> texture or...
>>>
>>> By playing with gradient and checker textures, I'm sure you could come
>>> up with a decent canvas texture in less than half an hour.
>>
>> Off you go then. :-)
>>
>
> Challenge accepted. I have a few hours ahead of me saturday as I baby
> sit an Oracle upgrade.
>
>

Sorry for being on topic...

Took a little over an hour in total, since I was distracted by my work 
on the other PC, but I didn't spend more than 30 minutes writing the 
code, even though I haven't touched POV-Ray in almost 5 years.


-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   gmail.com     */}camera{orthographic location<6,1.25,-6>look_at a }


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