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Am 02.12.2011 23:01, schrieb Alain:
> When you have a long and narrow light, the effective fade_power gets
> lower than 2. In a typical room where your distance from the tubes are
> relatively small, a fade_power 1.5 would probably be more realist.
> The fade_power becomes 1 when the lenght of the light becomes very large
> relative to the distance.
A fade_power setting of 2 is perfectly ok in /every/ situation with
light sources of finite size. Note that the effective fade_power already
decreases automatically as objects get closer to the light source. This
effect is governed by fade_distance, which should be set to the light
source's size, or at least a value somewhere close.
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