POV-Ray : Newsgroups : povray.binaries.images : Daily life in Gancaloon: At the Jackal (wip 3) : Re: Daily life in Gancaloon: At the Jackal (wip 3) Server Time
30 Jul 2024 12:19:48 EDT (-0400)
  Re: Daily life in Gancaloon: At the Jackal (wip 3)  
From: Thomas de Groot
Date: 2 Dec 2011 10:49:13
Message: <4ed8f379$1@news.povray.org>

> High!
>
> Fascinating (perhaps someday my virtual Kabul may look similarly)... the
> wall and street textures: are they bitmaps or procedural?

I am sure it will!

The textures are procedural bitmaps, meaning bitmaps with a heavy 
layering over them.

>
> And mashrabiya woodwork - a friend of mine (www.ismailmohr.de) truly
> would drool on it! But, alas, I could not convince him of raytracing
> until now, despite PoV-Ray being a perfect tool for Islamic art design!

This is a fairly simple one for a start. I shall probably try some more 
difficult ones too... Meshes by the way, like everything here.

Thomas


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