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On 11/29/2011 12:39, Orchid XP v8 wrote:
> Sure. But it's damned expensive. Would you really do that just to enter a
> little competition for fun?
You're missing the point. "Creative Commons" is the GPL of artwork. There's
a bunch of stuff you can use free, or you can use if you credit the author,
or etc.
> I can't figure out how it's even possible in theory.
I had to google around for about 15 minutes before I found an actual
explanation, rather than someone just saying "use the photoshop filter".
Basically, you rotate the image 50% left and 50% up. (And by "rotate" I mean
it in the shift-pixels-left-wrap-around-at-edge sense, not the
how-many-degrees sense.)
Now your edges match up, right? Yep!
Now fix the seams in the middle.
>> http://darren.s3.amazonaws.com/Seamless/album/index.html
>
> Seemless?
I don't know what that means.
> I gather this is called a "handwaving argument".
No, it's called being amused by you complaining about making textures in a
newsgroup run by people who make the best texture-creator in the world. :-)
>> That's possible too. It takes practice, is all. Not that I'm any good at
>> it, but I'm a lot better than I used to be.
>
> There must be some kind of trick to it.
Just education and practice. Like there's a "trick" to debugging a program.
--
Darren New, San Diego CA, USA (PST)
People tell me I am the counter-example.
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